Mattias Obidzinski

I’m a product and interaction designer working with AI-driven and digital products.


I focus on turning complex systems into clear, usable experiences, designing and prototyping in Figma and Claude with an emphasis on flow human behavior.

Motorica

I designed UX for Motorica’s AI animation tools, creating clear workflows that made complex creative processes feel simple and intuitive.

2025 - 2026

2023 - 2026

Experiences

2026 - Present

Tagd

Mälardalens University (BA in Interaction design)

Education

Tech stack

I designed intuitive UX for AI‑driven contract workflows, simplifying complex legal tasks for users.

I built a strong foundation in UX research, interaction principles, and creating user‑tested prototypes.

Figma, Framer, Claude. Notion, Linear, Fellow, Slack, Photoshop, Illustrator, Premiere Pro, After Effects, Jitter, Blender, Cinema 4D, 3ds Max, VS Code, Unity, Unreal Engine

© 2026 Mattias Obidzinski